The Accomplice – first draft game boards

Some  sketches for playable game boards that can also be worked on in a group once printed out, to develop the gameplay.

The design was to be for a circular board, and I also wanted to explore the idea of a minimalist layout and how much information needed to be on the board for it still to be playable.

Concept gameboard design
Concept gameboard design

Sketches for an interactive / augmented game piece / character

The sketches represent the ‘Family of 7′ which is currently a key component of the game. From these modular elements (globes ’embedded’ in a central cone, I started also thinking about how these ‘families’ could interact with each other – perhaps as an easter egg / hidden feature or as a more integral part of the game.

PG02 Accomplices game character
PG02 Accomplices game character

PG02 Accomplices game character
PG02 Accomplices game character

Was particularly intrigued by some videos of augmented reality board games.

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Anti UX – Make Me Think

Reading the following two articles got me thinking about the ‘opposite’ of good UX for art interfaces. Interfaces that are playful, poetic, subtle, mysterious. Of course, they still need to be understood to be usable, but a sense of play and discovery in this context is also important.

Modern Media Is a DoS Attack on Your Free Will

http://nautil.us/issue/52/the-hive/modern-media-is-a-dos-attack-on-your-free-will

How Apple Is Giving Design A Bad Name
https://www.fastcodesign.com/3053406/how-apple-is-giving-design-a-bad-name