Music from other sources

A bit of research today, looking at sound and technology, particularly AI.

George Philip Wright’s Vochlea gadget transforms human voice into instruments

Ripple Player iOS app

Description
Creating playlists is a burden. Shuffling songs is annoying. That’s why Ripple was born.

With Ripple player, creating playlists is no more than a simple click. All you need to do is select one song as an origin, and a playlist will be automatically generated for you. The playlist will be random, yet containing songs coherent and matching each other well.

Advanced Algorithm
– Generate local coherent playlists
– No Internet access needed
– Fast and Accurate

Household objects become musical instruments with Sound Pegs by Nick Brennan

And finally…

PG02, Cycle 2 – initial individual concept + notes

My initial notes + sketch for PG02, Cycle 2 – Behind the Scenes brief
Interface design
Thinking about the process that translates gesture to sound, sound to 3D sculptures, movement to light. How people will interact with the piece. What the touchpoints are? The elements that people can interact with. What do they look like? How do we signpost them? Make them usable. Is the interface clear or is there some mystery within it? 
What does the ‘box’ or object that contains the Arduino look like? Feel like? Sound like? What is the environment. 
Is the translation one way? Or does the user get feedback (haptics, smell, sound, light)?
Creating or designing a process that will translate one type of input into a different output. 
Research sensors and how they can be used. 
Use skills in audio production and composition. What are the inputs and outputs of any audio / sound content? Create a musical score that explains the process of how the sound / audio / composition is generated. 
PG02, Cycle 2 - Behind the Scenes - initial individual concept sketch
PG02, Cycle 2 – Behind the Scenes – initial individual concept sketch
PG02, Cycle 2 - Behind the Scenes - initial individual concept diagram
PG02, Cycle 2 – Behind the Scenes – initial individual concept diagram

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MAKE WHAT YOU WANT: Macintosh [128K], Apple Computer Design Team, 1984

“…People used to make their own [computer] cases for them, often quite nice wooden cases…”

Starting to research ideas for the PG02 Cycle 2 ‘Behind the scenes’  project brief and came across this podcast as part of the Design Museum’s recent California: Designing Freedom exhibition.

Interesting to consider that Apple started as a very DIY, hobbyist enterprise. The current cost and effort needed now to upgrade or replace even the smallest element of Apple products, and their uniform look seems a far cry from this.