This week’s research and inspiration

Feedback. Am used to creating this physically with amp and sound input device (guitar or microphone), but can the same effect be created with a sensor and digital audio output?

Interesting Fast Co piece “about new, video-generating AI that’s dissolving the line between fact and fiction.”
https://www.fastcodesign.com/90162494/the-war-on-whats-real

OSMO
Saw a talk from Rachel Wingfield of Loop who showed video of OSMO – http://loop.ph/portfolio/osmo-ted2015/ – “an experiment in totally transforming a public space into a place of wonder and tranquility.” My favourite detail about this is that the whole ‘space’ folds up to the size of a suitcase, apparently. Oh, and that it was originally set up under the A13 flyover in Canning Town, London.

Some articles about generative (product) design.

The Alien Style of Deep Learning Generative Design
https://medium.com/intuitionmachine/the-alien-look-of-deep-learning-generative-design-5c5f871f7d10

Autodesk Project Dreamcatcher
https://autodeskresearch.com/projects/dreamcatcher

NASA’s Evolved Antenna, an aerial designed by an automatic computer design program using an evolutionary algorithm. In 2006.
https://en.wikipedia.org/wiki/Evolved_antenna

Audio:
Planning to go through some of the ‘homework’ on Modular Curiosity to get my head around VCV Rack:
https://www.youtube.com/channel/UCnZEv3hADF9ELOIwUNu6RVg

And discovered this Mica Levy piece today, Delete Beach, which inspired lots of ideas for narrative/s for What Goes Around...

The Accomplice – first draft game boards

Some  sketches for playable game boards that can also be worked on in a group once printed out, to develop the gameplay.

The design was to be for a circular board, and I also wanted to explore the idea of a minimalist layout and how much information needed to be on the board for it still to be playable.

Concept gameboard design
Concept gameboard design