Some sketches for presenting the four Space Rocks.
Some photos from today’s demo show of work-in-progress for We Are Here. Including one working Arduino prototype with sound generator.
Following on from discussion of presenting the objects in an environment that emphasises the sound over the visual, I revisited the snow goggles I had seen on one of my visits to the British Museum.
The Menil exhibit in Houston tries to re-create the limitless feeling of the Arctic where the horizon is hard to determine and it’s easy to get disoriented by the blinding snow. For centuries, different Inuit cultures have used “snow goggles” to help them see in such a bright white environment. The narrow slits constrict the wearer’s field of vision and reduce light to the optic nerve. Similar goggles are still used today.
Some further notes from Tom Igoe, from a 2016 presentation about Physicality. He categorises physical computing projects as either Expressive, Instructional or Instrumental.
- Expressive works are often the least directly interactive, because they’re usually about expressing an artistic point of view. They’re useful for learning about control of physical systems, and control of aesthetics, like any expressive work, though. Example project: Matthew Richard – Estrella Intersects the Plane
Instructional works aim to demonstrate or illustrate a phenomenon. I think this is one area where phys comp techniques shine. You learn many things best by experiencing it directly. Example project: Jill Haefele – Human:Nature
Instrumental projects can be purely utilitarian, or they can be purely whimsical, but they exist to enable some other behavior. You generally don’t look at the instrument, you look at, or listen to, what it produces. Example project: John Schimmel – RAMPS – a wheelchair DJ
Some sketchbook work exploring how the objects could work using magnetic levitation.
Some photographs of the latest 3D prints for We Are Here.
An evening spent in the Mesopotamian & Egyptian rooms at the British Museum. Full flickr set of photos here.
Today was partly spent constructing four identical containers for the speakers and nano boards to start playing with the interactions and connectivity of the various space objects / Rocks.
Some further sketches for the Space Rock shapes. These based on collages of the original shapes created.